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John Robertson
schmeerlap



Location:
Rothesay, United Kingdom

Language(s):
English

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March 2009

Last Updated:
12 November 2009

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Deep Thought

August 2009


   
Software Used: Terragen 2, Photoshop

This is a simple Terragen 2 scene in that it uses relatively few shaders to shape and colour the terrain, and the 1280x960 image was rendered in approx one-and-a-half hours. Using a Power Fractal as a blending mask over a large feature Power Fractal terrain is a very useful method for etching out stacks and outcrops. A Redirect shader then adds smaller scale displacements.The nearby round rock and the one just in front of the feature outcrop were painted into the scene in Photoshop to give a bit more lead in. My only problem was to find a suitably interesting name for the resulting scene. After much thought the name finally came to me as I stared at that monolithic outcrop. I'd done many outcrops before, maybe forty or so, maybe 42. So there it was staring me in the face, no less; the answer to life, the universe, and everything. Deep Thought. It's kinda got that rock-of-sages look about it, don't you think?
Here's hoping you haven't got your bullshit detectors on too sensitive a setting.
Please feel free to pass comment and critique.

p.s. I've started a blog here where I will relate my personal Terragen experience as I venture along its fake-stony path, and where I will try to respond to any queries about Terragen.
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